firstinmath.com

March 26, 2026

FirstInMath.com is a game-based math practice site that helps K–8 children build speed, skill, and confidence through short daily activities.

What is First In Math?

First In Math is a self-paced learning platform made by Suntex International, the company behind the well-known 24 Game.

Engineer Robert Sun created the original 24 Game in 1988 and launched First In Math online in 2002 (24 Game).

The service turns math practice into small games, puzzles, goals, badges, and friendly contests.

It covers basic number facts, fractions, decimals, integers, measurement, algebra, logic, and computational thinking.

The program is mainly designed for children from kindergarten through eighth grade.

How does First In Math work?

A child signs in and chooses activities that match a grade or skill level.

The games give an answer at once, so the child can spot a mistake and try again.

First In Math also has a personalized GOALS tool that guides each learner toward suitable work.

Its content includes fact workouts, word problems, measurement games, algebra practice, and versions of the 24 Game.

Some early-grade games need little or no reading, which can help young children work with less adult support.

Teachers can change assigned content when a child needs easier practice or a harder challenge.

The platform says it offers more than 300 games and puzzles, although some other pages on the site still say 200 or more (First In Math content guide).

That small number difference likely reflects content updates, but the company should make the count consistent.

What math skills can children practice?

The Workout Gyms build quick recall for addition, subtraction, multiplication, and division.

Other workouts cover fractions, decimals, and positive and negative numbers.

The Measurement World uses money, time, length, area, volume, distance, and weight.

It supports both American and metric units.

The Know & Show area uses word problems tied to common test and curriculum skills.

The Algebra Suite focuses on facts, fractions, decimals, integers, exponents, and the order of operations.

Computational-thinking games ask children to follow steps, find patterns, and solve problems with logic.

These parts make First In Math broader than a simple times-table game.

Why do children keep using it?

The platform gives digital stickers, badges, scores, and team recognition for completed work.

These rewards make repeated practice feel like progress instead of another worksheet.

Children can also choose among many activities, which gives them some control over their learning.

The company recommends about 15 minutes of use each day and says nearly half of its students use the site during free time (First In Math).

The strongest idea behind the site is simple: children often practice longer when the work feels like play.

However, points and rankings can motivate one child while making another child feel rushed.

Parents and teachers should praise effort, better thinking, and steady growth instead of only high scores.

What can teachers see?

First In Math records activity while students play.

Its reports show skill levels, progress, practice time, and possible learning gaps.

Teachers can use this data to choose review work or give extra help.

The Just the Facts area includes before-and-after checks for whole numbers, fractions, decimals, and integers.

School accounts can connect through Clever and ClassLink, which can make sign-in and class setup easier.

FamilyLink also lets a student share access with a family member or friend, but this feature is limited to school subscriptions (First In Math content guide).

The data is useful, but it cannot explain why a child made a mistake as well as a teacher can.

Does research show that it works?

Research gives First In Math some support, but the results need careful reading.

A 2005 WestEd evaluation found links between greater program progress and stronger math scores in several grades.

The same study found that third, fifth, and sixth graders made positive gains on one test, while fourth graders progressed slightly below the national pattern (WestEd evaluation).

A 2020 Lehigh University study followed six classrooms in one elementary school and reported better math results alongside strong student interest (Lehigh University study).

These findings are encouraging, but several studies are old, small, observational, or highlighted through the company’s own website.

They do not prove that the software alone caused every improvement.

The safest conclusion is that First In Math can be a useful practice tool when teachers use it with clear lessons and personal help.

How much does First In Math cost?

The current individual price is $39.95 for 12 months or $29.95 for six months.

A 12-month renewal costs $29.95, while a six-month renewal costs $19.95.

School and district prices require a custom quote.

Prices can change, so families should check the official store before buying (24 Game store).

A public demo is available for families who want to test the games first.

Is children’s information protected?

First In Math says it does not sell data, show targeted advertising, use third-party marketing, or track children across apps.

It says school records may include a student’s name, grade, school ID, birth date, class, and progress.

The company also says it does not collect gender, race, health, location, phone number, or social-media details.

Its policy states that the service complies with COPPA and FERPA and permanently removes rostering data after the school year (First In Math privacy policy).

Parents and schools should still read the full policy because the platform uses cookies and keeps some learning data for reports.

Who should use First In Math?

First In Math suits children who need regular number practice and enjoy games, goals, and visible rewards.

It can also help teachers manage mixed skill levels within one class.

It is less suitable as a child’s only math program because games cannot replace full explanations, discussion, written work, or teacher feedback.

Its best role is as a short practice layer placed beside strong math teaching.